Launching eSports on Your Campus
Date/Time: Monday, 10/15/2018, 1 pm EST
Duration: 1 hour
Facilitator: Dr. Charles Hueber
The future of college sports may be changing and student activities/student affairs may have something to say about it. The popularity of eSports on college campuses has provided a great opportunity for athletics, student affairs and academic affairs to collaborate in ways none of us thought possible. With the popularity of online gaming and the ability for schools to support these initiatives as enrollment and retention drivers universities are taking notice. This session will explore the world of eGaming on the college campus and will discuss ways to build and/or incorporate eGaming into your department’s strategic plan.
- Understand the current landscape of eSports at the college level
- Evaluate benefits of creating and supporting an eSports group
- Examining strategies for recruiting players
- Discuss the benefits of intercollegiate competitions and NCAA conference participation
Who should attend:
This webinar will be ideal for student affairs administrators or program coordinators interested in starting an eSports program and athletics staff who might wonder how these initiatives are becoming part of the college competition landscape.
Dr. Charles Hueber is currently the Dean of Students at Schreiner University. He has worked in higher education for over 15 years at Trinity Valley Community College, Georgia Southern University, and Stephen F. Austin State University. He has served as a speaker and consultant to a variety of universities and businesses in leadership development, customer service and social integration. He has also published numerous articles on leadership, school spirit, and marketing. His main research interest lies in social integration and its impact on college success. He has helped to develop multiple transition camp programs around the country and has long been an advocate for spirit and traditions programming.